Unsere Kollegen von tentonhammer.com haben sich mit Community Manager Pierre-Yves *Mirage* Deslandes zusammengesetzt und ihm einige Fragen zu The Chronicles of Spellborn gestellt:
"Ten Ton Hammer: What sort of future features might you implement with the Houses? Could they develop unique spells, combat abilities, etc? Can a player choose not to join a High House and merely run rogue throughout the world?
Mirage: First thing, a player will not be able to go “lonewolf” without aligning itself with a High House. The High Houses play a very active role in the life of the Enclave, and by enlisting yourself to one of them, you’ll get to know far more about the past, current, and probable future intrigues of the world, than just going rogue.
In the future, we plan to implement a very interesting and elaborate political system, where joining one House would mean you’d have to fight for it, no matter what, should the reasons of taking arms be critical enough. You might eventually see your position in the House change. This among many other cool things."
Für die 'alten Hasen' unter uns ist dem Interview nicht viel an neuen Informationen abzugewinnen, aber es bietet einen guten Überblick und lohnt sich für Neulinge unter den Spellborn-Fans.
Link: Q&A auf TenTonHammer.com
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